EMILIOHERRERA
Product Engineer forging full-scale software end-to-end — interfaces, serverless backends, and AI features built on LLM workflows and agentic systems. Currently building at Finsphera and founding Blacksmith Softworks from Puebla, Mexico.
Hello! I'm Emilio — the Blacksmith. Product Engineer & indie app developer based in Mexico, currently building AI-driven features @ Finsphera.The 3D model is one of my 3D projects.
[01]FORGED WORKS
2026latestDaydream — Historias Compartidas
Founder & Product Engineer
The social media of the screen junkies — log movies & TV, make friends, and get AI-tuned recommendations.
2024item_02Movie Landing Page
Front End Developer
This Movie Landing Page leverages the TMDB API and display the a list of movies and tv shows. Users can browse through the lists and sections, view detailed information about each media and enjoy a smooth and responsive user experience.
2024item_03The Busy Gamer App
Full Stack Developer
The Busy Gamer Web App allows you to track videogames that you want to play, and makes an approximation of how long is going to take you to finish those games, based on your schedule. Powered by How Long To Beat API.
2024item_04Node Terminal Contact Card
Back-end Developer
A terminal-based contact info / business card, that can be called anywhere with NPM(Node Package Manager).
2023item_05bioLink
Full Stack Developer
A minimalistic responsive website to showcase main social media links or project links, to share to others online. It is based in Linktree and Linkin.bio.
2023item_06Mother Frogger
Game Developer
FROGGER but with Ragdoll Physics, made with Unity.
2021item_07Emilio Blacksmith
Founder and Full Stack Developer
The brand behind the forge — a YouTube channel and online persona for videogames, software, and making code fun to watch.
[02]THE SMITH
Herrera means blacksmith in Spanish — and I took it literally. I'm a Product Engineer forging full-scale software end-to-end: interfaces, serverless backends, and AI features built on LLM workflows and agentic systems.
By day I'm a Software Engineer at Finsphera, designing and shipping end-to-end product features. By night I run Blacksmith Softworks, my studio for web apps, tools, and videogames. Rooted in Game & Interactive Media Design, I sweat the details people feel but don't see.
experience
Software Engineer — Frontend
Aug 2024 — Present
Finsphera · Remote
- Designed and built end-to-end product features, spanning UI/UX design, serverless backend architecture, and infrastructure.
- Developed AI-driven features using LLM workflows and agentic systems to automate complex application tasks.
- Built responsive, high-performance web interfaces using Next.js, React, and Tailwind CSS.
Founder & Product Engineer
Mar 2021 — Present
Blacksmith Softworks · Mexico · Remote
- A software development company focused on making useful and fun experiences, from web apps to videogames.
Interactive Designer & Project Manager
Feb 2022 — Nov 2022
Uncomfortably Comfortable · United States · Remote
- Developed the community website (Wix + design in Figma).
- Designed social media posts to drive brand awareness and growth.

Emilio Blacksmith
Puebla, Mexico
education
Bachelor's, Game and Interactive Media Design
DASC Instituto Tecnológico Universitario · 2017 — 2021
3.7 GPA
languages
- EnglishFull professional proficiency
- SpanishNative or bilingual proficiency
arsenal
Front End
- React
- Next.js
- TypeScript
- TailwindCSS
- styled-components
- Redux
- Vue.js
- Bootstrap
Back End
- Node.js
- Express
- MERN
- REST APIs
- MongoDB
- PostgreSQL
- ASP .NET
Cloud & AI
- Serverless
- AWS
- LLM Workflows
- Agentic Systems
- Rust (learning)
Craft
- Figma
- Unity / C#
- Blender
- Game Design
- 3D Modeling
- Scrum